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PHOTOGRAPHIC DECK PROJECT

patrick redford

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Référence : PHOTOGRAPHIC

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The photographic deck is taken by thinking of the mentalist and the magician.

Yes, there are other photograph card games, but none works like Patrick Redford's photographic card game. It pushes the idea of ​​a simple tool to the maximum.

He started with thirteen photographs fifteen years ago, then he doubled to reach twenty-six. Today, the system contains a complete set of 54 photographs. Each photograph represents a different playing card in a standard card game.

The photographic card game is the same size as a standard poker cards game, which makes it easy to handle.

The photographic card game will highlight your favorite cards.

Learn the unique properties of the card game and make unique effects that were not possible before. Let yourself be amazed by its design. The photographic cards game is different.

Yes, there have been other games on the market that looks like, but none is as versatile as photographic game.

Each photograph secretly represents a card to play a standard game of 54 playing cards (52 cards + two jokers). The system is organic. The connection link between photography and playing cards is undetectable, unless you know the photographic system. There are 26 black and white cards (representing the 26 black cards of the game) and 26 color cards (representing the red cards of the game). Thirteen clovers are also represented in a system of logical links as well as the thirteen photographs which represent each spike. Conversely, this is also true for color cards representing hearts and tiles.

The system is easy to learn. You will quickly learn to translate each image into its equivalent card to play a few minutes after opening your game.

Cards marked!

Each card is marked with a unique marking system, exclusive to photographic card game. The marking system is easy to read and it is enough to see one of the four sides of the back drawing to determine its color and value. This means that the cards can be identified when spread out, or distributed in hand.

Organize the game of photographic cards in any chain system you already know!

Like the 52 cards and the two jokers are represented in the photographic card game, the cards can be organized in rosary according to your favorite rosary system. The card game is delivered in a standard "new card game" order and can easily be mixed in different batteries as if Stebbins, The Redford Stack, Tamariz's Mnemonica or any other rosary system you prefer. The combination of a marked card game and a card game in rosary is a devastating tool. When this tool is disguised as a photo stack, it is even more disarming!

Each game of photographic cards comes with a unique set of routines, but practically all the card towers can be made with this game. Here are some:

Photo reading - Ask someone to think about one of the photos and remember a memory of their own life that the photo evokes. Describe the participant's exact age in his memory as well as exact details without any fishing technique or cold reading.

HAVE BOOT - The participant selects five or six photos, mix them and think of one of them. These images are then mixed and put back in the package. The cards are then distributed in several batteries. The interpreter can then guess the exact battery in which the participant is located and reduce it in one way or another to the exact image on which the participant concentrates.

Nudes prediction - A unique prediction using one of the very special cards!

Luts! - Adjust the photo of a slot machine to win a second time and watch the photo drop a handful of parts!

Stab Your Mate - A photograph is removed and put aside without anyone looking at it. The magician is capable of launching the photo of a Stop Facing Panel upwards in the card game so that she landed next to the only other photo which is linked to that set aside. Is it luck or great competence?

Hide and seek - You play the role of the medium, then let your spectator try. Things start well but quickly go crazy.

Photographic memory - After teaching the public to memorize the order of thirteen photos by creating a story, the photos are quite mixed and the public is then capable in one way or another to put them back in their memorized order without knowing how it has do !

Secrets of cardboard boxes - There are hidden patterns you can take advantage of. We can't say too much without giving the thing!

Dash of Curry - The game is cut into two batteries, the participant has selected any photo in half and the photo in the same position in the second half relates perfectly to the selected photo! When the other photos are examined by position, there is no logical link between them.

Photomancy - Two photos are selected and the game is used as a divination tool to reveal the two photos in a unique way.

Small world - Almost all the style effects "out of this world" are possible with the photographic deck. It turns out that "Small World" is our favorite. Initially published inside the book with the same name, this routine is included as an additional bonus!

And more !